The Bidding document could be purchased from the Ministry of Telecommunication and Digital Infrastructure, 79/1, 1st Floor, 5th Lane, Colombo 03
Published in the Sunder Observer of 10th April, 2016 and Daily News of 11th & 18th April, 2016
Pre bid Meeting: 1400hrs (2.00 p.m.) on 13th May, 2016- Venue has been changed to :Sri Lanka Institute of Development Administration (SLIDA)
Floor/Room Number: Sanhinda Hall, 1st Floor
Address : 28/10, Malalasekara Mawatha, Colombo 07, Sri Lanka
Deadline for submission of Bids: 1500 hrs (3.00 p.m.) on 07th July 2016
The Bidding document could be purchased from the Ministry of Telecommunication and Digital Infrastructure, 79/1, 1st Floor, 5th Lane, Colombo 03, Sri Lanka.
Information and Communication Technology Agency of Sri Lanka
The Information and Communication Technology Agency of Sri Lanka (ICTA), the apex ICT institution of the Government functioning under the Ministry of Telecommunication and Digital Infrastructure, has been mandated to take all necessary measures to implement the Government’s Policy and Action Plan in relation to ICT.
ICTA recognizes the fact that the disparities in accessing information communication technologies that exist in our society today stems not only from inadequate infrastructure but also from the lack of content. The design and development of good quality content and applications require creative imagination and engineering knowhow as well as financial resources. Through the e-Society Programme, ICTA has initiated a large number of projects some of which have been recognized through international awards. All these projects have addressed the needs of disadvantaged communities and have strived to create content and applications that would impact on the everyday lives of people. In order to maintain this heightened interest on content development, as well as to create awareness amongst the general public, ICTA has initiated the e-Swabhimani-National Best Content Award.
The e-Swabhimani Award
The e-Swabhimani is an initiative of the Information and Communication Technology Agency of Sri Lanka aimed at recognizing excellence in digital content creation. It is expected that this national award would stimulate a greater interest in the development of a wide range of content and services that would serve the needs of society.
The e-Swabhimani Award process is being conducted along the lines of the World Summit Award and has input from the Digital Empowerment Foundation of India as the Knowledge Partner to ensure that the jury procedure conforms to international standards. The award is a stepping stone to other regional and international awards with all short listed submissions being nominated to the Manthan Award, South Asia.
Sri Lankan citizens (individuals) and organizations who have developed innovative content and practices in using ICT (any electronic device, it could be mobile, radio, camera, TV, Computer, or any social networking site or beyond it, having mass reach) for governance, rural businesses, inclusion, health, education, culture & heritage, news and media, environment etc.
Local and international recognition
Nomination of shortlisted content for the Manthan Award, South Asia.
Best innovations to represent Sri Lanka & South Asia at the Word Summit Award and other international awards.
Opportunity to network, to create business alliances and collaboration amongst participating Companies, Governments and NGOs.
Platform for benchmarking products and services
Exposure to investment opportunities and investors
Winners of the e-Swabhimani, will receive e-Swabhimani trophy and the rights to use the award logo, while securing opportunities to promote winning products/content at all local and regional events. In addition, ICTA will promote the winning products/content by publishing the product/ content details through e-Swabhimani web and e-Swabhmani Book.
Evaluation of Content
The applications and the content that fulfill the set criteria conforming with the rules and regulation of the e-Swabhimani programme, will be evaluated mainly under two broad criteria, namely technical aspects which evaluate the content, interface, interactivity, design & technical realization, degree of innovation and social impact and the strategic aspects which evaluates the innovation and creativity.
Content evaluations are to be carried out in two phases; Online Jury and Grand Jury. Phase I is an online Jury which shortlist the content for Grand Jury. An independent team of qualified national and international Jurors will be involved in both evaluations to ensure selection/ nomination of excellent content for the awards.
“e-Swabhimani” the National Best e-Content Award, that recognizes and takes the excellent e-content to National and International platforms, launched for the year 2015 by calling applications/ submissions in October, 2015 and the deadline for applications has been set for the 6th of April 2016. The Grand jury evaluation is expected to take place by the end of-April 2016 concluding with the Gala event towards June, 2016. Last year’s programme had attracted over 250 submissions.
1. Government & Open Data
| Dynamic services | citizen participation | smart urbanization |
2. Health & Environment
| Wellness | ecology | sustainability|
3. Learning & Science
| Knowledge | skills | education |
4. Entertainment & Lifestyle
| Interactive games | virtual experience |sports |
5. Culture & Tourism
| Immersive heritage | music, art & folk heritage | green mobility |
6. Media & News
| Social journalism | citizen media | hyper news |
7. Business & Commerce
| Customer centric services | security | global e-commerce |
8. Inclusion & Empowerment
| Diversity | gender & equity | economic justice & rights |
To apply and for further information
Sri Lankan citizens and organizations are invited to contribute towards a digital Sri Lanka by submitting innovative and creative e-content to e-Swabhimani Programme 2015/2016.
ICT Agency of Sri Lanka
No. 160/24, Kirimandala Mw., Col-5
+94-11-2369099 to 100
Web : http://www.eswabhimani.lk
Email : firstname.lastname@example.org
Facebook : https://www.facebook.com/eswabhimani/
Deadline for Application Submission: 6th April 2016
Yowunpura 2016 was held in the picturesque city of Sigiriya from the 31st to the 1st of April 2016. The ancient KingdomCity hosted close to 5000 youth from all over the island and the usually quiet city was bustling with the activities that were planned by the Sri Lanka Youth Council and the strategic partners of which ICTA was one of the main contributors.
ICTA had to structure the programs and educational sessions by understanding the requirement the youth who would be participating and try to simulate the Sri Lanka they would take over in the future.Therefore the 3 Day event was planned in such a way that students were scheduled to participate in 6 workshops that spanned fromModern Technology to Social Media including SMART Social Media, Existing and future digital government solutions, Cyber Security which promoted responsibility and vigilancy in the cyber world , introduction to coding applications and one of the most relevant topics, Career guidance. Facilities were allocated so that at any given time 400 youth could attend the sessions which were allotted a time of one hour each.
The modern technology stall took the youth on a journey through some of the world’s newest tech inventions that have revolutionizedthe way we see, feel and explore the world. The virtual reality glasses took them on a whirlwind trip using 3D technology. They were given practical experience on the glasses and the theory behind the technology was explained in parallel. The 3D printer was a one of kind experience and the enthusiasm was evident by the inquisitiveness that was displayed. They were also educated on the raspberry PI computer technology. The Raspberry Pi is a series of credit card–sized single-board computers developed in England, United Kingdom by the Raspberry Pi Foundation with the intent to promote the teaching of basic computer science in schools and developing countries.
The Social Media forum conducted by the SMART Social Circle initiative of the ICTA had a two pronged approach to take their message across. They conducted a half an Hour session where the youth were immersed in self-exploration and they were further empowered by another half an hour of practical training. Tablet computers were used to create Email Addresses, Facebook Accounts, Linked-In pages and also to educate on methodologies for online training and trading. Feedback was overwhelmingly positive for this session and multiple requests were made to ICTA to conduct these presentations on a national scale in their respective villages.
The session on E-Government touched on the topics of the national policy framework and the future of an electronically enabled government. The youth were presented with the latest cloud storage functionalities of the government and its advantages. The session was interactive with a Q&A session at the end.
The Cyber Security session was well attended as the youth who participated in the previous sessions had many question on how to protect themselves from theperils that lurk behind the World Wide Web. They were educated on the basic steps on how to protect themselves when surfing the web and interacting with members of the social media world. They were also educated on how they could report suspicious activity and given details on whom they should contact in case they have been victimized online.
The session on careers was the much sought after as most youth were in the mindset that there were either no vacancies available in the ICT field or they had little or no chance of securing a job in the ICT field. This session focused on a step by step approach starting with how to filter and select from the plethora of schools offering degrees, diplomas, certificates and training sessions. They were educated on BPO and BPM jobs availability and how they could empower themselves if they start on their own and build slowly on abilities they possess. Examples were given on startups that have emerged and grown to companies that make difference in Sri Lanka.
Finally the youth made their way to the section allocated to teach the fundamentals of coding, application creation and they were encouraged to listen and comprehend what was thought by the presentation of a certificate upon completion of a basic coding system. Enthusiasm was once again shown as most youth were afraid of coding and had an inborn fear and this session eradicated this feeling and encouraged the youth who participated to venture into the world of coding and application creation.
In Conclusion the zones ICTA had created attracted close to 2800 youth from all across the country. They were each handed a booklet which gave step by step instructions on how to become a Knowledge Agent through the SMART Social Circle initiative. We believe we empowered almost all the participants as the feedback we received reflects the same.
Training provided under the GLACY project In association with Sri Lanka Judges Training Institute
Colombo, Sri Lanka, 31 March – 3 April 2016
As the use of and reliance on information technology becomes ever more pervasive in society, the targeting and exploitation of computer systems has also become increasingly common. Offences involving computers have grown rapidly both in number and in sophistication, but there has been a time lag in developing effective countermeasures. Bringing offenders to justice requires evidence of guilt beyond a reasonable doubt, but evidence derived from electronic devices is volatile, often intangible and probably in another jurisdiction. This means the importance of effective, legally compliant and robust procedures for the identification, collection and preservation of electronic evidence is vital.
Hand in hand with these measures is the need to equip key actors in the criminal justice system with the skills and the knowledge to apply them. They need to know and understand the nature and evidential implications of cases of cybercrime as well as the available legal instruments and approaches to international cooperation. It is imperative for the judiciary to have sufficient knowledge to understand the implications of electronic evidence in order to fulfil their duties adequately as officers of the court.
The International nature of Cybercrime has required Countries to cooperate with each other to effectively combat the threat against Cybercrime. The Budapest Cybercrime Convention (Council of Europe Convention ETS 185) is the only available International treaty on the subject.
Sri Lanka became the first country in South Asia to be invited to join the Budapest Cybercrime Convention. The said Convention it entered into force in Sri Lanka on 1st September 2015. The Legal Division of ICT Agency of Sri Lanka (ICTA), which coordinated Sri Lanka’s accession to the said Convention, has been working with the Council of Europe to develop a number of capacity building initiatives for the Sri Lankan Judiciary, Prosecution Service and the Law Enforcement. This Program is one such initiative.
The aim of the training course is to establish and equip a cadre of magistrate-trainers who will be able to instruct their peers in the introductory skills and knowledge required to fulfil their respective roles and functions in cases of cybercrime and electronic evidence. The course will include the development of training skills, subject-specific knowledge and trainer-facilitated group activities.
The Introductory Judicial trainers’ course lasts usually 5 days but this particular training will last for 4 days and can train up to 15 people. Participants should be trainers or aspiring trainers who will be able to dedicate their time and newly acquired skills to preparing and delivering training at the national level. They should also be available to deliver at least one training course in the 12 months following the initial training and to enhance their own skills by taking the second Council of Europe ‘advanced’ trainer’s course.
How does it work?
1.Development of Curriculum
- Target Age group: 6 to 17 years
- Delivery through school coding / IT clubs
- The proposed curriculum is based on an innovative approach that integrates computational thinking and creative thinking to improve student learning performance
- Developed on a model consisting of 4 levels. Each level represents a specific set of grades. Level 1 includes Grades 1 and 2; Level 2 includes Grades 3–5; Level 3 includes the Grades 6–8 and Level 4 includes the Grades 9–12.
- The suggested age group for each level is in line with the National Education Strategy.
|Level||Recommended Age group||Recommended School Years||Recommended Teaching time|
|Level 1||6 to 7||Grade 1 and 2||>= 32 hrs.|
|Level 2||8 to 10||Grade 3 – 5||>= 32 hrs.|
|Level 3||11 to 13||Grade 6 – 8||>= 32 hrs.|
|Level 4||14 to 17||Grade 9 – 12||>= 32 hrs.|
2.Island wide Teacher training Program
The mode of delivery shall be as follows:
i. 4 schools per district will be identified based on demography
ii. 2 teachers per school will be identified (IT teacher primary & secondary, or a maths teacher). A total of 200 teachers.
iii. They will be trained as master trainers on the developed curriculum.
iv. Subsequently each master trainers will train 20 + teachers which will cover around n 4000 teachers island wide
Formation of Community Code Volunteers
Code Volunteering is a powerful force that can help in the classroom, or inspire students on the breadth of possibilities with computer science. Large number of (60+) volunteers have been registered to conduct western province school reach program. The program will spread throughout the country in future .
National wide coding competition Program
Init code national completion based structure:
• District wise coding competitions
• Island wide coding competition
• Finalists will receive a qualified training programme sponsored by ICTA
• Teachers of the Finalists will receive awards
1. To improve the logical thinking, problem solving, collaboration, and communication skills of children
2. To build a next generation of innovators
3. To provide the basic computational concepts .
The curriculum and Lesson plan development commenced on June 2016.
The Teacher Instruction Manual for the requested 4 levels, that is for children aged 6 -17 is completed. The proposed activities in the curriculum are specially designed to develop the students problem-solving skills through computational thinking while incorporating basic competencies that are common across all disciplines across the Sri Lankan National Primary Curriculum.
|Level 1||6 to 7||Grade 1 and 2|
|Level 2||8 to 10||Grade 3 – 5|
|Level 3||11 to 13||Grade 6 – 8|
|Level 4||14 to 17||Grade 9 – 12|
Trials were conducted on the developed curriculum within 12 Government schools and trial reports indicate that it is successful.
A committee was appointed with members comprising of Ministry of Education (MOE), National Institute of Education (NIE) and ICTA as a review committee.
Kotte Ananda Balika Vidyalaya
Pannipitiya Darmapala Vidyalaya
Presidents College Maharagama
In parallel to the above activity a volunteer forum was conducted and 170 volunteers registered with ICTA from all over the country. Volunteer Forum was held on 31st of January 2017 at Hotel Ramada.
14 schools from the Western Province was identified to us by the Ministry of Education to conduct a short course on coding using scratch. 60 Volunteers were engaged to conduct the Western Province programme in the 14 schools.
Translations of the Teacher Instruction manuals to Sinhala and Tamil are in progress.
MOE has identified the 100 Pilot Schools covering all 25 districts and provided us the lists. And the procurement commenced for Teacher Training for 200 school teachers.
Procurement commenced to purchase the Robotic Equipment required in the developed curriculum.
ICTA – HELP TO CODE PROGRAM
ICTA has initiated several programs to take coding to school children. HELP TO CODE is a programme conducted with a network of volunteers from Universities and Industry. It conducted as a short coding session after school hours for children from grade 6 to 9. The first phase was carried out in the western province. This can be replicated in other provinces throughout the country. This was called as “Early Harvest Program” under the All Children Coding Initiative.
IN THE HELP TO CODE PROGRAM …
- Our mission is to create a “Help to code program” in every province.
- Our vision is to improve the childrens creative thinking, analytical skills and build confidence in them with the support of young experts.
- Our values – we believe in working and learning together.
A flyer was designed and circulated through the network of both Government & Private Universities / institutions addressed to Dens / Heads of Depatments. Further a promotional campaign was carried out via the ICTA website and through social media (Facebook page for Help to code) requesting volunteers to register online. As a result 175 volunteers registered.
HELP TO CODE Forum inauguration took place on the 31st of January 2017 at the Ramada Hotel in Colombo with 175 volunteers registered with ICTA.
WHY HELP TO CODE VOLUNTEERS? To develop a pool of coding volunteers from Universities, Institutions & Industry across the country and seek their assistance to make this initiative a success.“ We call them as CODE EVANGELIST, they are a powerful force that can help students in the classroom and can inspire them by talking about the length and breadth of computer science and the potential computers have”
Participation summary for the Code Evangelist first forum
|University /Institute /Organization||Registered No. of student|
|University of Jaffna||21|
|University of Kalaniya||8|
|University of Colombo – Science Faculty||5|
|University of Peradeniya||12|
|University of Colombo School of Computing||55|
|Kotalawala Defense University||2|
|University of Ruhuna||4|
|The Open University of Sri Lanka||5|
|Asian Pacific Institute of Information Technology||4|
|Sri Lanka Institute of Information Technology||5|
|ATI -Dehiwala / Naiwala||3|
|National Institute of Business Management||6|
|Edulink International Campus||3|
|Informatics Institute of Technology||2|
Participation summary for the Code Evangelist first forum
HOW WE REACHED?
Step 1 – Formation of pool of volunteers (evangelist)
Step 2 – Work with Ministry of Education (MOE). MOE identified and provided us 14 schools on our request in the Western Province with access to computer laboratories. From these 14 schools, a minimum of 15 students each participated the programme.
Step 3 – Assigned schools to the Identified code evangelist (volunteers) based on proximity and fondness. Eg: past pupils of the schools.
Step 4 – Two training sessions were conducted at ICTA on the 15th and 16th of February 2017 at the ICTA Auditorium to provide necessary instructions to the volunteers. ICTA provided a volunteer instruction manual and Student Guide books endorsed by Ministry of Education.
Step 5 – The short programme on schools were carried out 1 ½ hours per day and for 6 days. This was carried out for six weeks for some schools and 3 weeks for some schools depending on the availability of the students.
Step 6 – The students were taught “Scratch” programme. At the end of the six days certificates were awarded to the students signed by ICTA and MOE.
Detailed description of the Help to Code Sessions held in the Western province schools.
During the period of March to April 2017 , Coding Sessions were conducted in 14 Schools covering the 3 districts in western province with 61 evangelists.
SUMMARY OF 6 DAY WESTERN PROVINCE PROGRAMS
|School Name||Participated Number of Students||Grades|
|KALUTHARA||St. Mary M. M. V – Mathugama||29||7 students from – Grade 6
6 students from – Grade 7
6 students from – Grade 8
10 students from – Grade 9
|Wadduwa M.M.V – Wadduwa||19||7 students from – Grade 7
6 students from – Grade 8
6 students from – Grade 9
|Bandaragama M.M.V||22||7 students from – Grade 7
9 students from – Grade 8
6 students from – Grade 9
|GAMPAHA||Yashodara B.M.V||24||2 students from – Grade 6
5 students from – Grade 7
7 students from – Grade 8
10 students from – Grade 9
|Hunumulla M.V||15||5 students from – Grade 7
5 students from – Grade 8
5 students from – Grade 9
|Vishaka B.V , Sapugaskanda||22||1 students from – Grade 6
2 students from – Grade 7
10 students from – Grade 8
9 students from – Grade 9
|Colombo||Mahamathya Vidyalaya , Athurugiriya||27||10 students from – Grade 8
17 students from – Grade 9
|Meegoda M.M V||15||15 students from – Grade 9|
|Yashodara B.M.V||15||14 students from – Grade 9
1 students from – Grade 8
|Philip Artigala B.M.V||18||5 students from – Grade 8
13 students from – Grade 9
|Ananda Vidyalaya||26||6 students from – Grade 6
4 students from – Grade 7
9 students from – Grade 8
3 students from – Grade 9
4 students from – Grade 9
|Royal College||26||15 students from – Grade 6
3 students from – Grade 7
6 students from – Grade 8
1 students from – Grade 9
|Vishaka Vidyalaya||21||3 students from – Grade 8
18 students from – Grade 9
|Devi Balika Vidyalaya||18||17 students from – Grade 9
1 students from – Grade 8
IN THE FIRST PHASE WE REACHED 297 STUENTS WITHIN A MONTH
Photographs of sessions in schools
Philip Artigala Vidyalaya
Royal College Colombo
Wadduwa Central College
What they did during the program?
We made our curriculum material with creativity based learning strategy which influence to improve digital pedagogical skills. All the material have been produced to learning scratch.
This 6 day curriculum was based on following topics:
1. Day 01 – Learning Goals.
2. Day 01 – Share your thoughts.
3. Day 02 – Make it Simple.
4. Day 03 – More with Blocks.
5. Day 04 – Numbers and Repeating Sequences.
6. Day 05 & Day 06 – Create your own Story
Module A (Beginner) – My First Code – Delivery of basic programing concepts and students to familiarize scratch.
Module B (Comfortable) – Code with Loopy – Delivers intermediate knowledge of programing concepts and students will work with control and structures.
Module C (Advanced) – Create Stories and Games – Delivers advanced knowledge of programing concepts, will work with extending games or their stories to create new versions.
IMPROVING VOLUNTEERS SKILLS!
We wanted the volunteers to be skilled and feel confident and updated with current technologies. In order to cater to this, we organized a volunteer training program to improve the skills gap. This training program consisted BBC Microbit training to develop the volunteers’ digital skills aiming at innovation. The training program was conducted by a Norwegian trainer –‘Tjerand Silde collaboratively with Exile Soft (pvt) Ltd. and was held on 27th March 2017 at the ICTA Auditorium.
“Dreaming about your self is important” This Help to Code program was really good and fun, It was a fantastic experience and students enjoyed it quite a lot. This has provided to me with invaluable experience ”
– Janith Wanniarachchi – Volunteer Sapugaskanda Vishaka
Chandana Samarawickrama is a well experienced lecturer and one of supper talented volunteers, he mentioned that “At the Help to Code Volunteer Forum, I was wondering because crowd is very young, but I got a big support from my colleagues since we had to do something different, we put great effort and taught the students I had to learn myself before teaching them. Towards the end of the programme the students did a fantastic job. Children should experiment, that’s how they learn.”
Oshani Weerakoon who was an undergraduate from the University of Colombo School of Computing who told us a bit about what inspired her to volunteer with us “I got involved with volunteering for Help to Code program because I have already experienced doing volunteering work, so I wanted to support the coding educational initiative project with ICTA “
WE ALWAYS APPRECIATE THEIR COMMITMENT
We can’t say thank to our volunteers! Thanks to their commitment and enthusiasm. At the appreciation session on 26 April 2017 we had the opportunity to say another huge thank you to all of our super awesome volunteers for the work they did in the Help to Code Program.